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New Nvidia AI Blueprint is a bridge between Blender and AI image generation
By Joe Foley published
The pipeline uses 3D scenes to structure AI images.

A love of kaiju movies inspired this 3D artist to create their own Cthulhu
By 3D World staff published
3D art of the week: Sanghoon Oh tells us about his obsession with monsters and creating unique creatures.

How Blades of Fire flies in the face of modern video game aesthetics
By Ian Dean published
MercurySteam's Enric Álvarez reveals how Frank Frazetta and Gustave Doré have influenced this new PS5 game.

Crafting the imaginative, evolving environments of Guild Wars 2 "affords us so much creativity"
By Ian Dean published
ArenaNet's Tami Foote explains why making game art for this iconic MMO is a joy.

This artist used 3DCoat and Blender to create a 3D environment full of ancient mystery
By 3D World staff published
Learn the story behind Majed Al Harbi's El Patra Ruins.

How to bake maps in Nomad Sculpt
By Glen Southern published
Learn how to bake maps in Nomad Sculpt and enhance your 3D models with our step-by-step guide.

How to iterate lighting for lookdev using Redshift and Cinema 4D
By Mike Griggs published
Discover quick tips and tricks for efficiently iterating lighting for Look Development with Redshift and Cinema 4D. Enhance your workflows and achieve captivating results in no time!

Maksym Haydar’s 'Memories' feels like a scene lifted from a graphic novel — rich with depth, detail and storytelling
By 3D World staff published
Maksym Haydar’s 'Memories' feels like a scene lifted from a graphic novel — rich with depth, detail and storytelling
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